TRIPLE ACTION
Intellivision Cartridge Instructions
(for 1 or 2 players)

THREE FOR ALL...

BATTLE TANKS

Take command of a fast battle tank and stalk your enemy in deadly one-on-one
combat.  Use the walls for cover, as you move fast into firing position. But
LOOK OUT!  During the battle the shells can ricochet...suddenly it's like being
in a shooting gallery -- and you're both targets!

CAR RACING

Take the wheel on a road full of crazies...you've got 100 "miles" to go. And
it's not easy, as you steer around wrecks, get stuck behind a maddening crawler,
cope with weaving road hogs!  You can play this one alone and try to beat your
best time -- or compete side-by-side with a friend!

BIPLANES

The red baron himself never had so many chances for glorious battle. Put on your
goggles and get up in the sky -- don't climb too fast, or you'll stall out and
crash! When you get some altitude, you can level off and wait for the balloon to
go up. Shoot it down!  And watch out for the enemy plane...don't let him get you
in his sights.  Do some acrobatic flying -- right into a cloud!

EXAMINE YOUR CONTROLS

Keypad Buttons 1-4 select game options.

Clear on the keypad changes options.

Enter on the keypad enters game and options.

Top side buttons: Accelerate Car/Fire Gun

Bottom side buttons: Brake Car/Move Tank OR Plane

The Disc controls the direction of your on-screen vehicle.

GETTING STARTED

When you see the Triple Action title, press Disc or any button. The screen
shows:

TRIPLE ACTION
Battle Tanks  1
Car Racing    2
Biplanes      3
Game?

Press Game Number, then press ENTER.

BATTLE TANKS

The Object: Outmaneuver and outshoot your opponent and score 15 points first.

Strategy: Keep moving...take shelter behind walls (trees won't protect
you)...figure the angles and distance, take aim and fire first.  Watch out for
bouncing shells, so you don't get hit yourself!

How to Play: Choose one of these options, then press ENTER:
1:  Long-range bouncing shells
2:  Short-range bouncing shells
3:  Long-range, non-bouncing
4:  Short-range, non-bouncing

Each option requires a different battle strategy.

* Press either LOWER Action Button to make your tank move forward.

* Press edge of Direction Disc to steer your tank.

* To fire your cannon, press one of the TOP Action Buttons.  (Note: You CAN be
blown up by one of your own rounds when playing game option #1 or #2, so be
ready to get out of the way, fast!)

* Up to 3 shells from each tank can be visible at one time, and you won't be
able to fire again until at least one of them disappears.

* The game is over when one tank score 15 points.

CAR RACING

The Object: To drive 100 "miles" in the fastest time.

Strategy: Drive fast, but carefully. Watch out for road hogs, reckless drivers
and other travelling fools!

How to Play: Choose one option, then press ENTER:

1  "Normal" traffic
2  "Heavy" traffic

* Press either TOP Action Button to make your car move forward. Keep pressing
button in to maintain top speed.

* Press either LOWER Action Button to brake (Note: it takes a while to get your
car stopped, so don't tailgate!).

* Press left or right side of Direction Disc to change lanes.

* Crashes cost you time, so drive defensively.

* The game is over when odometers read 100.

BIPLANES

The Object: Score 15 points first, by shooting down your opponent's plane or the
ascending balloon...and by not crashing your own plane!

Strategy: Keep your plane flying under control to get more shots at the balloon
when it goes up..use cloud cover and aerial skill to outmaneuver your opponent
during "dogfights".

How to Play: Choose one of these options, then press ENTER:

1  Short-range bullets
2  Long-range bullets

* Take off by pressing either LOWER Action Button AND the top edge of the
Direction Disc.

* Don't make your plane climb too fast, or you'll stall and crash.  If you start
to lose altitude, press bottom of Disc to head nose down -- so you can gain
speed and stability.

* To fire at the ascending balloon or your opponent's plane, aim at the target
and press either TOP Action Button.

* You can do loops, dive, even fly upside down -- as long as you maintain enough
"air-speed" to have flying control.  Use the cloud cover and daredevil flying to
force your opponent into making mistakes!

* The game is over when one plane scores 15 points.

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(c)1981, 1998 Intellivision Productions, Inc.
