ADVENTURE
Cartridge Instructions
(For 1 or more players)

You control a 3-man expedition of adventurers.

Your object is to acquire the two halves of the ancient Crown of Kings, hidden
deep within the caverns of the legendary Cloudy Mountain. To reach the treasure
you must cross a hostile land. The obstacles are numerous. Your resources are
courage, cunning and three arrows. The rest you must find and fight to obtain. If
you survive the wasteland and the creatures of the caves, you will have traveled
out of danger into even greater peril. For each half of the Crown of Kings is
guarded by terror - the Winged Dragons keep their endless watch.

ADVENTURE is designed to be played by one person against the computer. Two or
more can play, however, by taking turns leading the expedition through each
mountain.

CHECK YOUR CONTROLS

CONTROLS USED IN STRATEGY MAP
Move Expedition Up:     [2]
Move Expedition Down:   [8]
Move Expedition Left:   [4]
Move Expedition Right:  [6]
Move Expedition Diagonally: [1], [3], [7], [9]
Check Number of Arrows: [0]

CONTROLS USED IN CAVES
Shoot Arrow Up:    [2]
Shoot Arrow Down:  [8]
Shoot Arrow Left:  [4]
Shoot Arrow Right: [6]
Shoot Arrow Diagonally: [1], [3], [7], [9]
Run (in direction pressed on disc): Lower Action Keys
Pick Up Object: [CLEAR]
Count Arrows: [0]
Exit Mountain: [ENTER]
Walk: DISC

USE OF DIRECTION DISC

Press outside edge of Disc in direction you want the man to WALK. Hold down ANY
side action button, while pressing the Disc in the direction you want the man to
RUN.

IMPORTANT: RELEASE THE DISC, SIDE BUTTONS AND ANY OTHER KEY, BEFORE PRESSING A
KEY TO SHOOT AN ARROW!

WHEN YOU SEE THE GAME TITLE, SELECT A SKILL LEVEL.
[3]: Sightseer (Easy)
[2]: Weekend Adventurer (Medium)
[1]: Soldier of Fortune (Medium Hard)
DISC: Hero (Hard)

As the skill level gets harder, monsters move faster and there are fewer arrows
in each quiver that you find (from 11 on easy level to 5 on hard level).

Only by mastering the art of monster tracking can you easily win at the hardest
level.

AFTER YOU SELECT A SKILL LEVEL, THE STRATEGY MAP APPEARS.

Your expedition is represented by 3 BLINKING SQUARES. You start out at home. In
the background you can hear the Winged Dragons of Cloudy Mountain snoring as
they wait for their next meal to arrive.

The COLOR of Cloudy Mountain reflects the skill level of the game:
GRAY - Easy
BLUE - Medium
RED - Medium Hard
PURPLE - Hard

OBSTACLES between your expedition and Cloudy Mountain include:
BROWN MOUNTAINS - Impassable
BLACK MOUNTAINS - Contain caves that permit passage
RIVERS - Can be crossed by BOAT
FORESTS - Can be cleared by AXE
WALLS - Contain gates that can be opened by KEY

A TOOL (boat, axe or key) can be used REPEATEDLY. ONCE ACQUIRED, it stays with
you, appearing when you start to cross the corresponding obstacle. Without the
right tool, you are unable to pass an obstacle.

BLACK MOUNTAINS contain:
Monsters and other nasty creatures
Tools needed to cross obstacles (one per cave)
Arrows needed to slay monsters
One exit

MOVE YOUR EXPEDITION OUT!

Use the ARROW keys on the keypad, to move your 3-man expedition. As you move
next to a black mountain, it changes color to reflect the type of cave and its
contents.

GRAY - EASY. Quivers of arrows only
BLUE - MEDIUM. Boat and arrows
RED - MEDIUM HARD. Axe and arrows
PURPLE - HARD. Key and arrows

ENTER THE MOUNTAIN!

Move your expedition ON TOP OF a colored mountain. Screen changes to the CAVE
SYSTEM. Only one warrior enters at a time.

There are 2 sizes of cave systems. One is 4 rooms vertically by 8 rooms
horizontally. The other is 4 rooms by 4 rooms. Rooms are different sizes and are
connected by winding passages of different sizes. A cave system is like the
surface of a sphere. If you walk long enough in any direction, you wind up back
where you began.

Use the Disc to move your warrior through the cave system. Rooms and passageways
light up as the warrior moves into them, and remain lit behind him. As a rule,
you cannot see very far ahead of the warrior, so move carefully.

ARROWS

Each warrior is armed with a bow. This is his only weapon. The group starts with
a TOTAL of 3 arrows. The warrior in the cave has all 3 arrows. Quivers of arrows
must be found in the caves and picked up, for additional ammunition.

TO PICK UP A QUIVER, move your warrior to cover it, then press the PICK UP key
[CLEAR]. To find out how many arrows you have, press the COUNT ARROWS key [0]
and count the number of clicks that you hear.

TO SHOOT AN ARROW

Press the ARROW key [1 - 4, 6 - 9] that points in the direction you want to
shoot. Arrows follow corridors and bounce off cave walls, even in the dark. This
allows you to shoot around corners. It also allows you to shoot a monster
without ever seeing it or waking it up, once you determine where it is. Be
careful! A bouncing arrow can ricochet back and shoot your own warrior.

LOOK FOR TOOLS (BOAT, AXE, KEY)

A tool is always guarded by a dangerous monster. When you find a tool, kill the
monster. Then move your warrior to cover the tool and press the PICK UP key
[CLEAR].

WATCH OUT FOR MONSTERS!

Different TYPES of monsters have different natures. A monster may or may not
make noise, may or may not sleep, may or may not leave clues to its presence
(tracks or bones); and may or may not kill or wound.

A MONSTER ALWAYS BEHAVES ACCORDING TO TYPE. All bats behave alike; all dragons
behave alike, etc.

A bat, spider or rat can be killed with one shot. A dragon, demon or snake takes
two shots. Blobs are indestructible (but slow). And a Winged Dragon takes three
shots to kill. (Game Hint: In general, the harder a monster is to kill, the more
dangerous it is.)

A monster must be on screen (but not necessarily visible) to be heard or shot.
If you hit but do not kill a monster that is not visible, it will come after
you. A sleeping monster may be awakened by shooting an arrow nearby. Watch and
listen as you move through the cave system. With practice, you will learn the
unique characteristics of each monster type. This is critical to winning the
game.

ATTACK ON A WARRIOR

A warrior can be wounded or killed by monsters or by ricocheting arrows. The
degree of a warrior's injury is indicated by his color. Black means strong. Blue
means wounded. Red means seriously hurt. If killed, a warrior disintegrates.

If a warrior is killed, another takes his place (unless he was the last warrior
left in the party). The new man appears at the point where the first warrior
entered the cave system. He automatically gets possession of any tools or arrows
that the previous warrior had.

If all 3 warriors are killed, the game ends. The Strategy Map appears with a
tombstone on the spot where the last warrior died.

EXIT

A warrior cannot get out of a mountain the same way he got in. You must find the
exit. The SINGLE exit in each cave system is marked by a LADDER and guarded by a
dangerous monster. To get out, kill the monster, move your warrior over the
ladder, then press the EXIT key [ENTER].

RETURN TO STRATEGY MAP

After you have fought your way through a mountain, the Strategy Map appears. The
entire expedition automatically joins your warrior on the other side of the
mountain. This mountain remains clear of monsters, until you pass through 4 more
mountains. After that, monsters re-claim the first mountain.

When a mountain is clear, you can cross it without re-entering its cave system.
This mean you can retreat if the way ahead is blocked. Or you can return to a
mountain along the way, that you did not enter before, to get the tool inside.
You CANNOT re-enter the cave system of a clear mountain, until it is re-claimed
by monsters again. If you need a tool contained in a mountain, get it while you
are inside that mountain the first time around.

THE LAST 4 MOUNTAINS YOU HAVE PASSED THROUGH are always clear. However, they do
not remain colored. Type information is lost when you return to the Strategy
Map, but can be regained by backtracking.

CLOUDY MOUNTAIN

When you have fought your way to Cloudy Mountain, enter its cave system by
moving onto the mountain. Find the TWO SEPARATE HALVES of the Crown of Kings and
you win! No need to find an exit. You are magically returned to the Strategy
Map, with the Crown.

Beware! Each half of the Crown is guarded by one of the deadliest monsters of
all - the Winged Dragons!

STRATEGY TIPS

1 - Start with an Easy game, until you learn the characteristics of different
monster types. Learn which sight and sound clues go with which monsters.

2 - Approach all the accessible black mountains, before entering any of them, to
find out which tools are in which mountains.

3 - After entering your first cave system, look for arrows before taking on any
of the really nasty monsters. 3 arrows do not last long against dragons and
snakes.

4 - Move slowly in the caves and LISTEN. Many beasts can be heard as you
approach.

5 - When you find a monster guarding a tool or exit, be prepared to RUN in
retreat, until you reach a place where you can get off a clear shot or two.

6 - Practice bouncing arrows off cave walls, to learn how they ricochet. The
ability to shoot around corners gives you a distinct advantage over the
monsters.

7 - Learn to find and shoot monsters in the dark. Remember that arrows follow
corridors and bounce off walls in the dark. Only by shooting dangerous monsters
from a safe distance, can your warrior avoid being eaten, especially on the
harder levels.

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(c)1982, 1998 Intellivision Productions Inc.


