Atarisoft
PAC-MAN
Intellivision Cartridge Instructions

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NOTE: Always turn the POWER switch OFF before inserting or removing the
cartridge.

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GAME PLAY

Keep PAC-MAN alive. Guide him; protect him from the ghosts. Gobble up dots,
energy pills, fruit, bells, keys, and ghosts to score points. Eat all the dots
on the screen and the maxe starts over. Score 10,000 points and you'll earn a
bonus PAC-MAN life.

The game starts with three lives, which are indicated by the number at the lower
right corner of the screen. When game play begins PAC-MAN moves to the starting
posiition at the center, close to the bottom of the screen. Use the DISC to
guide PAC-MAN around the maze. As he passes over the dots, he gobbles them up
and you score points. Also in the maze are four feisty ghosts. They are out to
devour PAC-MAN, but the energy pills give PAC-MAN the necessary power to gobble
up ghosts before they gobble him up.

When PAC-MAN eats an energy pill, the ghosts turn blue with fright. PAC-MAN can
then chase the ghosts and gobble them up. But watch out when the ghosts start to
blink, run quickly; they're going to change back to their original colors. The
more ghosts you gobble up with one energy pill, the more points you score.

For a tasty bonus treat, PAC-MAN delights in munching fruit. Cherries,
strawberries, peaches, apples, and pineapples appear at the center of the
screen. They only last a few seconds, so eat the fruit quickly to score bonus
points. After munching all the fruit, PAC-MAN can collect these other valuable
bonus prizes; bells and keys.

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GAME CONTROLS

To play a two-player game, press the number 2 key; for a one-player game press
any other key. Game play beigns immediately after game selection. Press the
number 1 key and the CLEAR key together to PAUSE the game and freeze the action
for 30 seconds. Press number 1 key and number 9 key o stop game for longer than
30 seconds. Press any key or the DISC to resume play. When a game ends, press an
ACTION key to start the game again. Do not press RESET on the Master Component
console: this would reset your high score also.

Use the DISC to maneuver PAC-MAN around the maze. Use the DISC to slide PAC-MAN
in and out of the openings on either side of the maze. If he exits on the right,
he reenters on the left: if he exits on the left, he reenters on the right. But
beware, the ghosts can travel these routes too!

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SCORING

The current player's score appears alongside the right portion of the screen.
When the game is over, the high game score appears with the current game
player(s) scores.

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HELPFUL HINTS

Novice PAC-MAN players should practice eating all the dots to clear the maze
before trying to eat the ghosts. Stay close to an energy pill before you eat it,
and tease the ghosts into moving toward you. When the ghosts get close, eat the
energy pill and gobble up as many of them as you can. Use the side openings of
the maze like an escape tunnel. Move to either side while evading the ghosts.
Use strategy, and try to save your energy pill until you absolutely need them.
When you are in a hurry, travel a route already cleared of dots: you can move 20
percent faster. Look for patterns which work best for you.
